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Hi, I have a multi-threaded application in ‘C’ which
invokes LUA functions. Because of the fact that LUA is a single threaded
language I have used a global LUA state and used a mutex to serialize the
access to global LUA state among the multiple threads. But this implementation
has a performance bottleneck because of this serialization aspect. To get rid of this serialization, is it feasible to maintain
LUA state on a per thread basis? But I can foresee some issues with the LUA global.
We might require synchronizing these LUA global variables. Has anyone tried
this out? Some practical example would really help. With regards, Vivek Gupta |