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- Subject: lqt: Qt bindings update
- From: Peter Kümmel <syntheticpp@...>
- Date: Wed, 27 Aug 2008 20:05:25 +0200
Here an update on the current status of lqt, a Qt binding,
http://repo.or.cz/w/lqt.git
Now we bind on Linux and Windows these Qt libraries:
QtCore
QtGui
QtNetwork
QtOpenGL
QtScript -- executing JavaScript from Lua ;)
QtSvg
QtWebKit
QtXml
The build process is now much simpler:
cmake ..\lqt
make
Basic functionality is tested but much more tests are needed.
Some examples:
1. Hello World:
require'qtgui'
app = QApplication.new(0, {})
app.__gc = app.delete -- take ownership of object
hello = QPushButton.new(QString.new("Hello World!"))
hello:show()
app.exec()
2. Show www.lua.org:
require'qtcore'
require'qtgui'
require'qtwebkit'
app = QApplication.new(0,{})
app.__gc = app.delete -- take ownership of object
webView = QWebView.new()
webView:setUrl(QUrl.new(QString.new('http://www.lua.org')))
webView:show()
app.exec()
3. Unicode
require'qtcore'
umlaut = QString.new('Ö')
utf8 = umlaut:toUtf8()
print(string.byte(utf8, 1, #utf8))
4. Evaluate JavaScript
require'qtcore'
require'qtscript'
engine = QScriptEngine.new()
result = engine:evaluate(QString.new('p=function(){print(\"Hello World\");}; p();'))
More examples or tests are welcome!
Best regards,
Peter