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- Subject: Re: Editor controls with Lua API?
- From: "Alexander Gladysh" <agladysh@...>
- Date: Sun, 7 Sep 2008 11:22:26 +0400
On Sun, Sep 7, 2008 at 1:22 AM, Matias Guijarro <matias.guijarro@free.fr> wrote:
> Just to add that it seems to me that creating a FTLK application
> using the Fl_Text_Editor widget (the one derived from NEdit)
> will allow you to do everything you want (points 1, 2 and 3).
After re-reading the Fl_Text_Editor docs, it seems that you're right
:-) I would start with FTLK then.
> Moreover, FLTK can be linked statically to your executable as
> it is quite small (around 700 ko), and it compiles at least on
> Windows, Linux and MacOS X systems...
>
> Why would you need a "big GUI library" ?
I do not need one of course :)
Thanks for advice,
Alexander.