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> >From what I can tell, it's exactly what you're looking for. lua_pcall > allows you to register an error function that gets triggered upon > error. If it's a C function, simply push it onto the stack to make it > available to Lua. > wes > Wow, it was what I needed. Thanks! I feel quite dumb right now, I was looking at it from the wrong perspective. It was exactly what I needed. Sorry, next time I won't be so quick or careless about what I say I don't need. I have it all working now. :) Thanks, --Sgt. Sparky Want to do more with Windows Live? Learn “10 hidden secrets” from Jamie. Learn Now |