Okay, I have a revision to make on my question. It wasn't just that one file. Using the infallible process of elimination, it appears that any pkg file with a struct, class, or typedef (possibly other things as well) in it will cause toLua++ to throw. The only files that it will parse without errors are simple enum and static function definition files.
On Nov 11, 2008, at 12:39 AM, Etherous wrote: I'm trying parse some .pkg files with toLua++, but I'm getting an error on one of the files. I can't figure out what the problem is. I'm assuming toLua++ just can't parse something in it, because the original header file is perfect. I think I put all the relevant .pkg code bellow, followed by the error message:
struct IDirect3D9; struct IDirect3DDevice9; struct IDirect3D8; struct IDirect3DDevice8;
namespace irr { namespace video { struct SExposedVideoData { union { struct { IDirect3D9* D3D9; IDirect3DDevice9* D3DDev9; s32 HWnd; } D3D9; struct { IDirect3D8* D3D8; IDirect3DDevice8* D3DDev8; s32 HWnd; } D3D8; struct { s32 HDc; s32 HRc; s32 HWnd; } OpenGLWin32; struct { void* X11Display; unsigned long X11Window; } OpenGLLinux; }; };
} // end namespace video } // end namespace irr
-- Error Output --
stack traceback: [string "tolua embedded: src/bin/lua/basic.lua"]:91: in function 'tolua_error' [string "tolua: embedded Lua code 22"]:5: in main chunk
** tolua internal error: [string "tolua embedded: src/bin/lua/container.lua"]:737: #parse error.
stack traceback: [string "tolua: embedded Lua code 22"]:6: in main chunk
PS: You might notice that this is Irrlicht code, and you may want to suggest I use IrrLua. Don't
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