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- Subject: Re: table output
- From: Philipp Janda <siffiejoe@...>
- Date: Tue, 10 Nov 2009 15:51:55 +0100
Hi!
steve donovan schrieb:
> On Tue, Nov 10, 2009 at 4:11 PM, hans elbers <hans@hpelbers.org> wrote:
>> It is not intended for serializing, but it's very handy for debugging (or
>> even to see what functions are in a loaded module (just do pr(_G) and
>> scroll around in the output)
>
> That's exactly it - if just for debugging you don't have to worry
> about the result being exactly parseable again by Lua in all
> circumstances.
And in that case it's not necessary to use normal text as output at all.
So here is my try using graphviz. It should handle cycles, metatables,
environment tables and upvalues. I used it to debug __index-cycles in a
mixture of generated and hand-written code (was a real mess). Source is
public domain.
HF,
Philipp
-- generate a graphviz graph from a lua table structure
local function append( tab, ... )
for i = 1, select( '#', ... ) do
tab[ #tab + 1 ] = (select( i, ... ))
end
return tab
end
local function abbrev( str, data )
local escape = "\\\\"
if data.use_html then
escape = "\\"
end
local s = string.gsub( str, "[^%w?!=/+*-_.:,; ]", function( c )
-- local s = string.gsub( str, "[^%w_]", function( c )
return escape .. string.byte( c )
end )
if string.len( s ) > 20 then
s = string.sub( s, 1, 17 ) .. "..."
end
return "'" .. s .. "'"
end
local function update_node_depth( val, data, depth )
data.node2depth[ val ] = math.min( data.node2depth[ val ] or depth, depth )
end
local function define_node( data, node )
assert( not data.node2id[ node.value ] )
local id = data.n_nodes
data.n_nodes = data.n_nodes + 1
data.node2id[ node.value ] = id
append( data.nodes, node )
return id
end
local function define_edge( data, edge )
append( data.edges, edge )
end
local function get_metatable( val, enabled )
if enabled then
if type( debug ) == "table" and
type( debug.getmetatable ) == "function" then
return debug.getmetatable( val )
elseif type( getmetatable ) == "function" then
return getmetatable( val )
end
end
end
local function get_environment( val, enabled )
if enabled then
if type( debug ) == "table" and
type( debug.getfenv ) == "function" then
return debug.getfenv( val )
elseif type( getfenv ) == "function" and
type( val ) == "function" then
return getfenv( val )
end
end
end
-- generate dot code for references
local function dottify_metatable_ref( val, id1, mt, id2, data )
append( data.edges, {
A = val, A_id = id1,
B = mt, B_id = id2,
style = "dashed",
arrowtail = "odiamond",
label = "metatable",
color = "blue"
} )
data.nodes[ data.node2id[ val ] ].important = true
data.nodes[ data.node2id[ mt ] ].important = true
end
local function dottify_environment_ref( val, id1, env, id2, data )
append( data.edges, {
A = val, A_id = id1,
B = env, B_id = id2,
style = "dotted",
arrowtail = "dot",
label = "environment",
color = "red"
} )
data.nodes[ data.node2id[ val ] ].important = true
data.nodes[ data.node2id[ env ] ].important = true
end
local function dottify_upvalue_ref( val, id1, upv, id2, data, name )
append( data.edges, {
A = val, A_id = id1,
B = upv, B_id = id2,
style = "dashed",
label = name or "#upvalue",
color = "green"
} )
data.nodes[ data.node2id[ val ] ].important = true
data.nodes[ data.node2id[ upv ] ].important = true
end
local function dottify_ref( val1, id1, val2, id2, data )
append( data.edges, {
A = val1, A_id = id1,
B = val2, B_id = id2,
style = "solid",
arrowhead = "normal",
} )
end
-- forward declarations
local dottify_table, dottify_userdata, dottify_thread, dottify_function
local function make_label( tab, v, data, id, subid, depth )
if type( v ) == "table" then
local id2 = dottify_table( v, data, depth+1 )
dottify_ref( tab, id..":"..subid, v, id2..":0", data )
return tostring( v )
elseif type( v ) == "userdata" then
local id2 = dottify_userdata( v, data, depth+1 )
dottify_ref( tab, id..":"..subid, v, id2, data )
return tostring( v )
elseif type( v ) == "function" then
local id2 = dottify_function( v, data, depth+1 )
dottify_ref( tab, id..":"..subid, v, id2, data )
return tostring( v )
elseif type( v ) == "thread" then
local id2 = dottify_thread( v, data, depth+1 )
dottify_ref( tab, id..":"..subid, v, id2, data )
return tostring( v )
elseif type( v ) == "string" then
return abbrev( v, data )
elseif type( v ) == "number" or type( v ) == "boolean" then
return tostring( v )
else
error( "unsupported primitive lua type" )
end
end
function dottify_table( tab, data, depth )
assert( type( tab ) == "table" )
update_node_depth( tab, data, depth )
if not data.node2id[ tab ] then
local node = {
value = tab
}
local id = define_node( data, node )
local label
-- build label for this table
if data.use_html then
node.shape = "plaintext"
label = [[<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0">
<TR><TD PORT="0" COLSPAN="2" BGCOLOR="lightgrey">]] .. tostring( tab ) .. [[
</TD></TR>
]]
else
node.shape = "record"
label = "{ <0> " .. tostring( tab )
end
local handled = {}
local n = 1
-- first the array part
for i,v in ipairs( tab ) do
local el_label = make_label( tab, v, data, id, n, depth )
if data.use_html then
label = label .. [[
<TR><TD PORT="]] .. n .. [[" COLSPAN="2">]] .. el_label .. [[
</TD></TR>
]]
else
label = label .. " | <" .. n .. "> " .. el_label
end
n = n + 1
handled[ i ] = true
end
-- and then the hash part
local keys, values = {}, {}
for k,v in pairs( tab ) do
node.important = true
if not handled[ k ] then -- skip array part elements
local k_label = make_label( tab, k, data, id, "k"..n, depth )
local v_label = make_label( tab, v, data, id, "v"..n, depth )
if data.use_html then
label = label .. [[
<TR><TD PORT="k]] .. n .. [[">]] .. k_label .. [[
</TD><TD PORT="v]] .. n .. [[">]] .. v_label .. [[
</TD></TR>
]]
else
append( keys, "<k" .. n .. "> " .. k_label )
append( values, "<v" .. n .. "> " .. v_label )
end
n = n + 1
end
end
if data.use_html then
node.label = label .. [[</TABLE>]]
else
if next( keys ) ~= nil then
label = label .. " | { { " .. table.concat( keys, " | " ) ..
" } | { " .. table.concat( values, " | " ) .. " } }"
end
node.label = label .. " }"
end
-- and now the metatable
local mt = get_metatable( tab, data.show_metatables )
if type( mt ) == "table" then
local id2 = dottify_table( mt, data, depth+1 )
dottify_metatable_ref( tab, id .. ":0", mt, id2 .. ":0", data )
end
end
return data.node2id[ tab ]
end
function dottify_userdata( udata, data, depth )
assert( type( udata ) == "userdata" )
update_node_depth( udata, data, depth )
if not data.node2id[ udata ] then
local id = define_node( data, {
value = udata,
label = tostring( udata ),
shape = "box"
} )
-- the metatable
local mt = get_metatable( udata, data.show_metatables )
if type( mt ) == "table" then
local id2 = dottify_table( mt, data, depth+1 )
dottify_metatable_ref( udata, id, mt, id2..":0", data )
end
-- the environment
local env = get_environment( udata, data.show_environments )
if type( env ) == "table" then
local id2 = dottify_table( env, data, depth+1 )
dottify_environment_ref( udata, id, env, id2..":0", data )
end
end
return data.node2id[ udata ]
end
function dottify_thread( thread, data, depth )
assert( type( thread ) == "thread" )
update_node_depth( thread, data, depth )
if not data.node2id[ thread ] then
local id = define_node( data, {
value = thread,
label = tostring( thread ),
shape = "triangle"
} )
-- the environment
local env = get_environment( val, data.show_environments )
if type( env ) == "table" then
local id2 = dottify_table( env, data, depth+1 )
dottify_environment_ref( thread, id, env, id2..":0", data )
end
end
return data.node2id[ thread ]
end
function dottify_function( func, data, depth )
assert( type( func ) == "function" )
update_node_depth( func, data, depth )
if not data.node2id[ func ] then
local id = define_node( data, {
value = func,
label = tostring( func ),
shape = "ellipse"
} )
-- the environment
local env = get_environment( func, data.show_environments )
if type( env ) == "table" then
local id2 = dottify_table( env, data, depth+1 )
dottify_environment_ref( func, id, env, id2..":0", data )
end
-- the upvalues
if data.show_upvalues and
type( debug ) == "table" and
type( debug.getupvalue ) == "function" then
local n = 1
repeat
local name, upvalue = debug.getupvalue( func, n )
if type( upvalue ) == "table" then
local id2 = dottify_table( upvalue, data, depth+1 )
dottify_upvalue_ref( func, id, upvalue, id2..":0", data, name )
elseif type( upvalue ) == "userdata" then
local id2 = dottify_userdata( upvalue, data, depth+1 )
dottify_upvalue_ref( func, id, upvalue, id2, data, name )
elseif type( upvalue ) == "function" then
local id2 = dottify_function( upvalue, data, depth+1 )
dottify_upvalue_ref( func, id, upvalue, id2, data, name )
elseif type( upvalue ) == "thread" then
local id2 = dottify_thread( upvalue, data, depth+1 )
dottify_upvalue_ref( func, id, upvalue, id2, data, name )
end
n = n + 1
until name == nil
end
end
return data.node2id[ func ]
end
local option_names = {
"label", "shape", "style", "dir", "arrowhead", "arrowtail", "color",
"fillcolor"
}
local function process_options( obj )
local options = {}
for _,opt in ipairs( option_names ) do
if obj[ opt ] then
local quote_on = "\""
local quote_off = "\""
if opt == "label" and type( obj[ opt ] ) == "string" and
obj[ opt ]:match( "^<.*>$" ) then
quote_on, quote_off = "<", ">"
end
append( options, tostring( opt ) .. "=" .. quote_on ..
tostring( obj[ opt ] ) .. quote_off )
end
end
return options
end
local function write_nodes( file, data )
for _,n in ipairs( data.nodes ) do
if (data.max_depth <= 0 or
data.node2depth[ n.value ] <= data.max_depth) and
(data.show_unimportant or n.important) then
local options = process_options( n )
file:write( " ", tostring( data.node2id[ n.value ] ),
" [", table.concat( options, "," ), "];\n" )
end
end
end
local function write_edges( file, data )
for _,e in ipairs( data.edges ) do
if (data.max_depth <= 0 or
(data.node2depth[ e.A ] <= data.max_depth and
data.node2depth[ e.B ] <= data.max_depth)) and
(data.show_unimportant or
(data.nodes[ data.node2id[ e.A ] ].important and
data.nodes[ data.node2id[ e.B ] ].important)) then
local id1 = e.A_id or data.node2id[ e.A ]
local id2 = e.B_id or data.node2id[ e.B ]
local options = process_options( e )
file:write( " ", tostring( id1 ), " -> ", tostring( id2 ),
" [", table.concat( options, "," ), "];\n" )
end
end
end
-- main function
local function dottify( filename, val, ... )
local data = {
n_nodes = 1,
node2id = {},
node2depth = {},
nodes = {},
edges = {},
show_metatables = true,
show_upvalues = true,
show_environments = false,
use_html = true,
show_unimportant = false,
max_depth = 0,
}
for i = 1, select( '#', ... ) do
local opt = select( i, ... )
if opt == "noenvironments" then
data.show_environments = false
elseif opt == "nometatables" then
data.show_metatables = false
elseif opt == "noupvalues" then
data.show_upvalues = false
elseif opt == "nohtml" then
data.use_html = false
elseif opt == "environments" then
data.show_environments = true
elseif opt == "metatables" then
data.show_metatables = true
elseif opt == "upvalues" then
data.show_upvalues = true
elseif opt == "html" then
data.use_html = true
elseif opt == "unimportant" then
data.show_unimportant = true
elseif type( opt ) == "number" then
data.max_depth = opt
end
end
local t = type( val )
if t == "table" then
local id = dottify_table( val, data, 1 )
data.nodes[ id ].important = true
elseif t == "function" then
local id = dottify_function( val, data, 1 )
data.nodes[ id ].important = true
elseif t == "thread" then
local id = dottify_thread( val, data, 1 )
data.nodes[ id ].important = true
elseif t == "userdata" then
local id = dottify_userdata( val, data, 1 )
data.nodes[ id ].important = true
else
io.stderr:write( "warning: unsuitable value for dotlua!\n" )
end
local file = assert( io.open( filename, "w" ) )
file:write( "digraph {\n" )
write_nodes( file, data )
write_edges( file, data )
file:write( "}\n" )
file:close()
end
return dottify