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Linit.c is modified, but only to #ifdef out modules we don't use.

static const luaL_Reg lualibs[] = {
  {"", luaopen_base},
#ifndef LUA_NOLOADLIB
  {LUA_LOADLIBNAME, luaopen_package},
Etc
#endif


luaopen_base still there as the first library and that is where the
problem is.

LUALIB_API void luaL_openlibs (lua_State *L) {
  const luaL_Reg *lib = lualibs;
  for (; lib->func; lib++) {
    lua_pushcfunction(L, lib->func);
    lua_pushstring(L, lib->name);	<----- * this is the problem
    lua_call(L, 1, 0);
  }
}


The first time round the loop is effectively 
	lua_pushstring(L, "");
which calls:
	lua_pushlstring(L, "", 0);
which eventually calls:
	luaS_newlst(L, "", 0);

Which fails in the for loop I originally mentioned.



-----Original Message-----
From: lua-bounces@bazar2.conectiva.com.br
[mailto:lua-bounces@bazar2.conectiva.com.br] On Behalf Of Luiz Henrique
de Figueiredo
Sent: 02 February 2010 16:56
To: Lua list
Subject: Re: Initialisation Issue

> I'm not calling them directly, I was just showing parts of the call
> stack.

Oh, ok. If you have modified linit.c, show it to us.
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