On Mon, Mar 1, 2010 at 7:37 PM, Joe Andresen <
joe.andresen@gmail.com> wrote:
> Was working all along... had to flush stdout..
>
> On Mon, Mar 1, 2010 at 5:50 PM, Joe Andresen <
joe.andresen@gmail.com> wrote:
>>
>> before i go to deep into debugging, is my use of this correct?
>>
>> init.lua
>>
>> function createmod()
>> print("createmod::Lua")
>> end
>>
>> C#
>>
>> lua = new Lua(Luas.ToInt32());
>> CreateMod = lua.GetFunction("createmod"); //returns null function.
>> CreateMod.Call();
>>
>> this has worked before but now it seems that it isnt.
>> what does full path mean? and am i giving it the full path?
>>
>> thanks,
>> Joe
>>
>>
>
>