[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: LuaJIT and large tables
- From: Mike Pall <mikelu-1003@...>
- Date: Sun, 7 Mar 2010 22:53:11 +0100
Sean Conner wrote:
> Lua itself limits a function to around 2^17 or 2^18 constants, so I worked
> around that limit. Is the 65,536 limit in LuaJIT a bug, or a design
> constaint?
LuaJIT has different limits and different design constraints.
For a single table that consists only of constants there's
effectively no limit (memory is the limit).
But your test case has lots of small, nested tables. Every
individual table only occupies a single constant slot (and not one
for each of its keys/values). But there are too many of these
tables to keep them in a single function.
The short term solution is to split the table construction into
smaller pieces, wrapped into individual functions. The long term
solution would be to add a workaround for these limits to LuaJIT.
But I'm not sure about the best way, yet.
> [2] The Lua bug it exposed has since been fixed
> http://www.lua.org/bugs.html#5.1.4-6
This problem is not present in LuaJIT 2.0.
--Mike