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- Subject: Re: Am I understanding LuaJIT correctly?
- From: steve donovan <steve.j.donovan@...>
- Date: Tue, 23 Mar 2010 14:09:08 +0200
On Tue, Mar 23, 2010 at 1:20 PM, Phlox <phloxicon@gmail.com> wrote:
> Anyway, I followed the instructions on the website and now I have an exe and
> dll with no idea what I'm meant to do with them. Will I just replace my
> current Lua lib with the LuaJIT one? What's the deal with all those files I
In my experience, it works well as a drop-in replacement. You may
have to relink against the lib, but otherwise things Just Work.
Of course, Mike will tell you that if you want to see serious
speed-up, you are better off using pure Lua instead of lots of little
C++ functions...that is, the overhead of calling them is greater than
just writing them in Lua.