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- Subject: Re: Lua on iPhone
- From: Patrick Donnelly <batrick@...>
- Date: Tue, 27 Apr 2010 12:53:38 -0400
On Tue, Apr 27, 2010 at 12:39 PM, Joshua Jensen
<jjensen@workspacewhiz.com> wrote:
> When I make my iPhone game, I will have a Lua binary data format, because
> using Lua for data is awesome (barring the number of constants limitation).
> If they freak out over that, I'll write a custom reader for the Lua binary
> format that does the same thing as the existing Lua code.
Eww, don't do that. Just obfuscate the lua (binary) code and embed the
binary data.
--
- Patrick Donnelly