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- Subject: Re: Using LUA as static member
- From: "J.Jørgen von Bargen" <jjvb.primus@...>
- Date: Sun, 05 Dec 2010 08:28:57 +0100
Am 05.12.2010 02:19, schrieb Pablo Garcia:
At this point I can use LUA but I hear a error sound of windows, no
message, and when I try to do a second lua_pcall app crashes. If I
don't do the second pcall, when app is closed i got other appcrash,
but i cant debug it...
This sounds familiar for me. Rules I've observed to obey, when using lua:
* use lua in a dll - i.e. dont link it static (and dont mix this up with
static member, same word, different things)
* use msvcrt* in a dll - dont link it static
* use the same version of VisualStudio, that was used to build the
lua-dlls (or build them yourself)
many problems vanished silently after I did these changes
Regards