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- Subject: Re: int64 support in 64bit architecture
- From: liam mail <liam.list@...>
- Date: Wed, 11 Apr 2012 11:23:26 +0100
On 11 April 2012 08:03, 云风 <cloudwu@gmail.com> wrote:
> We use int64 in our project, but lua don't support it directly.
> I think in 64bit architecture , use lightuserdata as the 64bit integer
> number is a simple way . So I wrote this library :
>
> https://github.com/cloudwu/lua-int64
>
> I hope it would be helpful .
>
> --
> http://blog.codingnow.com
>
Interesting, I am of the opinion this is a bug in Lua [1] could I ask
why you think it is not[2]?
[1] http://article.gmane.org/gmane.comp.lang.lua.general/90096
[2] it is true that the extremes of the int64 are not supported, ie
very high and low numbers