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kevin, thanks you much. it does seem to offer what i wanted but the problem is i would be locked into an ide that does not seem to offer much else.
there has to be a simple way to dynamically reload code as needed via a console/command.line or other simple solution. if visual basic from microsoft can do it and python can do it, then why should i be an issue for Lua. even visual basic 6.0 from 10 years ago can do that. it seems to me this such a feature is a pre-requisite for learning any language, espcially a lightweight scripting language. so does anybody have any other suggestions? thanks in advance > Date: Thu, 21 Jun 2012 12:03:35 -0400 > From: kevin.t.ryan@gmail.com > To: lua-l@lists.lua.org > Subject: Re: newbie: how to modify lua code while the program is running like visual basic > > You may want to try ZeroBrane Studio: > > http://notebook.kulchenko.com/zerobrane/live-coding-in-lua-bret-victor-style > > I haven't tried it (Vim user :)), but the video looks impressive and > sounds like it might be what you want. > --------------------- > Kevin T. Ryan > (215) 764-6915 > > > On Thu, Jun 21, 2012 at 11:36 AM, yoyomeltz yoyomeltz > <yoyomeltz@hotmail.com> wrote: > > hi, my name is david and this is my first post, so i do aplogize if i am > > doing something lame.... > > and yeah, i know to use 'Lua' and not 'lua' and not 'LUA', lol i already > > made that mistake > > > > > > > > there is a feature called Edit and Continue. > > if i am running a program in the debugger, i am able to modify the code of a > > function while in the debugger. > > both Visual Basic for Visual Studio and Visual Basic for Applications can do > > that. in fact, VBA can modify a function while the debugger is debugging > > that specific function. > > > > as you can imagine this approach enables me to build program 'on-the'fly', i > > can learn iup without having to stop the program, change the code, debug, > > fix the issue, run the program again, debug it again, and over and over. > > > > so with Lua, i need that same functionality. > > i am trying to learn Lua and IUP. > > for example, lets say i have used the following code: > > ------------------------------------------ > > require("iuplua") > > > > ml = iup.multiline{expand="YES", value="I ignore the 'g' key!", > > border="YES"} > > > > ml.action = "" c, after) > > if c == iup.K_g then > > return iup.IGNORE > > else > > return iup.DEFAULT; > > end > > end > > > > dlg = iup.dialog{ml; title="IupMultiline", size="QUARTERxQUARTER"} > > dlg:show() > > > > if (iup.MainLoopLevel()==0) then > > iup.MainLoop() > > end > > ------------------------------------ > > > > i would like to be able to change that ml.action while the program is being > > debugged. > > i was not able to get that to work. > > so i tried to place that ml.action in another lua file name second.lua. > > to the main program i added a require('second') to that other .lua file. > > if i change the code in the code in second.lua, while the debugger is > > active, i have the same problem. > > > > i would like to switch from VB to Lua, i am loving Lua! > > this is the only real issue i need to resolve. > > thanks in advance, > > david > > > |