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If your project already contains some C, you can include the sources right away, there are no trap nor dependencies beyond the Lua headers.

If not, I'm not sure what's the best way to compile a win32 DLL, but I'm sure you can find that information in the Lua Users Wiki, and probably also in luaforwindows directly.

On Thu, Oct 4, 2012 at 5:25 PM, David Collier <myshkin@cix.co.uk> wrote:

that's a lovely rockspec... but I'm running luaforwindows, and I've never added anything to it before.