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Tcl beat C++ and Lua.
Now that I have your attention :)

I did benchmarks for LuaHashMap which is a thin wrapper around Lua's
C-API to provide hash tables in C. Curious how other hash tables
compared, I did a hash table benchmark shootout which kind of turned
into a language shootout (though with a twist that everything is based
in C).

I think the results are interesting and in some cases surprising. And
language wars are always a hoot, right? :)

Please check it out and help spread the word. (Maybe this will help
raise more awareness of Lua.)

http://playcontrol.net/opensource/LuaHashMap/benchmarks.html

Thanks,
Eric
-- 
Beginning iPhone Games Development
http://playcontrol.net/iphonegamebook/