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MOAI is under CPAL [1], usage basically requires an attribution notice
that you used MOAI on the product.


1: http://www.opensource.org/licenses/cpal_1.0

On Tue, Jan 22, 2013 at 1:54 PM, Andrew Pennebaker
<andrew.pennebaker@gmail.com> wrote:
> Thanks for the link! Is MOAI FOSS?
>
> On Jan 22, 2013 1:43 PM, "Thomas Harning Jr." <harningt@gmail.com> wrote:
>>
>> Sorry - omitted relevant link http://getmoai.com/
>>
>> On Tue, Jan 22, 2013 at 1:38 PM, Thomas Harning Jr. <harningt@gmail.com>
>> wrote:
>> > The MOAI framework uses Lua and targets mobile & desktop & Chrome(via
>> > native) as a cross-platform tool.
>> > The main "downside" is that it is targeted for game development (last
>> > I checked)..
>> >
>> > On Tue, Jan 22, 2013 at 1:16 PM, Andrew Pennebaker
>> > <andrew.pennebaker@gmail.com> wrote:
>> >> ---------- Forwarded message ----------
>> >> From: "Andrew Pennebaker" <andrew.pennebaker@gmail.com>
>> >> Date: Jan 22, 2013 12:20 PM
>> >> Subject: FOSS mobile support?
>> >> To: "Lua Team" <team@lua.org>
>> >> Cc:
>> >>
>> >> Corona looks interesting, but it sucks to have to use nonFOSS tools to
>> >> develop. Can we get better support for mobile app development in Lua?
>> >>
>> >> Lua has high quality support for embedding in C/C++, and Android, iOS,
>> >> and
>> >> Windows RT allow for C/C++ development; Can we build up a stronger base
>> >> for
>> >> mobile development in Lua, including some sample GUI apps?
>> >>
>> >> --
>> >> Cheers,
>> >>
>> >> Andrew Pennebaker
>> >> www.yellosoft.us
>> >
>> >
>> >
>> > --
>> > Thomas Harning Jr. (http://about.me/harningt)
>>
>>
>>
>> --
>> Thomas Harning Jr. (http://about.me/harningt)
>>
>



-- 
Thomas Harning Jr. (http://about.me/harningt)