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- Subject: Re: WebKit bindings for Lua?
- From: Paul K <paulclinger@...>
- Date: Fri, 8 Feb 2013 21:01:19 -0800
>>> I'm curious if there are WebKit bindings for Lua? I know about LuaKit,
>>> but that appears to be more of a "build your own UI for a browser"
>>> project, about the opposite of what I'm after. I'd like to load WebKit
>>> as a module in a Lua script, feed it some HTML generated for the
>>> purpose, and display it in a window, query positions and sizes of DOM
wxwidgets WebView is using webkit on osx
(http://docs.wxwidgets.org/trunk/classwx_web_view.html). You can
compile just the component you need (plus core/base). It would also
give you a window to render to and related events.
Paul.
On Fri, Feb 8, 2013 at 7:58 PM, Rena <hyperhacker@gmail.com> wrote:
> On Fri, Feb 8, 2013 at 10:55 PM, William Ahern
> <william@25thandclement.com> wrote:
>> On Fri, Feb 08, 2013 at 08:22:35PM -0500, Rena wrote:
>>> I'm curious if there are WebKit bindings for Lua? I know about LuaKit,
>>> but that appears to be more of a "build your own UI for a browser"
>>> project, about the opposite of what I'm after. I'd like to load WebKit
>>> as a module in a Lua script, feed it some HTML generated for the
>>> purpose, and display it in a window, query positions and sizes of DOM
>>> elements, basically use it as more of a UI toolkit than a web browser.
>>> Has anyone done this before?
>>>
>>
>> You might want to checkout this project for inspiration, which is the only
>> one I know of which has successfully and comprehensively packaged WebKit
>> similar to the manner you describe, although it runs headless and renders to
>> buffers on request:
>>
>> http://phantomjs.org/
>>
>> AFAIU, packaging WebKit as a library is troublesome. It makes assumptions
>> about threads and other global resources that something properly built as a
>> library would never do.
>>
>> For a browser suite which has been sanely built from the ground up to be
>> embeddable and otherwise twisted into various projects you might want to
>> checkout
>>
>> http://www.netsurf-browser.org/
>>
>> It doesn't do JavaScript, however, although that sounds okay for your needs.
>> (I've been toying with the idea of compiling JavaScript to Lua, and then
>> offering to add Lua support to NetSurf.)
>>
>>
>
> Thanks for the recommendation. I would want to have some kind of
> scripting in the frontend (obviously I'd prefer Lua to JS, but either
> would do), but I'll take a look at it.
>
> --
> Sent from my Game Boy.
>