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Very interesting, thanks for sharing it with us! :) On 30.03.2013 01:58, dcharno wrote: I haven't seen this mentioned on the mailing list, but I thought others might find it interesting. The videos on the project page look impressive. http://http://polycode.org FREE, OPEN SOURCE AND CROSS-PLATFORM Polycode is completely free and open source (MIT license), with all development happening publicly on Github. Its core is written in C++ and currently runs on Mac, Windows and Linux with iOS and Android support planned in the future. C++ OR LUA You can use Polycode as a C++ library or write everything in Lua using the Polycode IDE. Polycode's API is designed around the "do more with less code" philosophy. It uses a managed scenegraph system that takes care of rendering and updates, but provides the ability to do custom rendering and updates if you so wish POLYCODE IDE Custom cross-platform IDE for editing content and Lua scripts. Write everything in Lua inside the IDE and publish directly to all supported platforms or use it in tandem with the C++ API for content editing. Layout 2D Polycode entities (with 3D support planned for the future), edit materials and write Lua scripts. ONE-CLICK PUBLISHING. Publish your app directly from the IDE to all supported paltforms if you are using Lua only. Polycode creates its own app format called a "polyapp", which contains all of your code and assets and wraps it into a platform-specific player. The C++ API is cross-platform as well, of course, but you will need to compile it yourself
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Bas Groothedde |