[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: Strange crash when calling lua_call()
- From: Satz Klauer <satzklauer@...>
- Date: Wed, 10 Apr 2013 08:52:50 +0200
OK, locking the whole script and allowing the callback only when the
script execution is stopped seem to work.
But I'm a bit unsure regarding lua_pcall(). The documentation tells me
in case of an error some error information are placed on the stack. So
I guess I have to remove them - but how much data have to be removed
from stack?
Thanks!