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On Fri, 13 Jun 2014, Roberto Ierusalimschy wrote:
I guess I do not understand what you mean by your above comments, sorry. :(Bad code: if x == 43 then ... elseif x == 67 then ... ... end Good code: -- This is somewhere in your code (probably near the top) -- Code for Events MOUSECLICK = 43 KEYPRESS = 67 ... -- this is somewhere else if x == MOUSECLICK then ... elseif x == KEYPRESS then ... ... end (If everything is in the same module, you can declare those names as locals.)
I don't need switch: local event_handler = { MOUSECLICK = function (...) ... end, KEYPRESS = function (...) ... end, ... } ... local callback = event_handler[x] if callback then callback(...) end Don't you use that kind of construction? Regards, Tomás