|
Thank you for the response. I look at the source of Luasocket on github and that seems to be using the correct include files (winsock2.h and ws2tcpip.h). So I have to try using luasocket after compiling it from source. The source in LuaDist may be the old one so it does not work.Regards,MilindOn Mon, Jun 30, 2014 at 9:12 AM, Tim Channon <tc@gpsl.net> wrote:
I have vague recollections of figuring this.
The archives might have it. Try this from 2008
http://lua.2524044.n2.nabble.com/Problem-in-Lua-for-Windows-with-UDP-multicast-receive-td7638365.html
On 30/06/2014 04:01, Milind Gupta wrote:
> Hi,
> I was trying out a multicast UDP socket but I cannot use
> IP_ADD_MEMBERSHIP the setoption method fails
> (sckt:setoption("ip-add-membership",{multiaddr="239.250.250.0",interface="*"})).
> The source code mentions that they have a problem. It seems that if
> winsock.h is included it works otherwise they are undefined.
> Is there any other way to do this or would I have to modify the
> LuaSocket code to make it work?
>
> Thanks,
> Milind
>