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In Lua programs, I often see code like the following:
if host.devices and host.devices.bridge and host.devices.bridge.friendlyName then
In Php, I have seen this:
if (isset($host['devices']['bridge']['friendlyName']))
In Python, I have seen this:
try:
if host['devices']['bridge']['friendlyName']:
...
except KeyError:
pass
Are there other ways in Lua to check for a key existence ?