Hi,
computed gotos are a feature of modern compilers [1]. They can be used
as a faster replacement for switch-based VM [2]. Many programming
languages have VMs implemented in computed gotos (at least, Ruby and
Python).
The computed goto version is faster because of two reasons [2]:
* The switch does a bit more per iteration because of bounds checking.
* The effects of hardware branch prediction.
I have applied this optimization to VM of Lua 5.3.2, file src/lvm.c
[3]. It was very easy, because VM uses macros vmdispatch, vmcase and
vmbreak. I have redefined these macros and created a dispatch table.
It passes Lua basic tests (path/lua -e"_U=true" all.lua) [4].
My benchmark [5] shows speedup of 1.12:
$ time ./src/lua.orig ~/lang-bench/f3/test.lua
499500
real 0m28.208s
user 0m28.166s
sys 0m0.004s
$ time ./src/lua ~/lang-bench/f3/test.lua
499500
real 0m25.066s
user 0m25.030s
sys 0m0.000s
This commit is a draft, not a final contribution. If a compiler
doesn't support computed gotos, the switch based implementation should
be used, as before.
[1] https://gcc.gnu.org/onlinedocs/gcc/Labels-as-Values.html
[2] http://eli.thegreenplace.net/2012/07/12/computed-goto-for-efficient-dispatch-tables
[3] https://github.com/starius/lua/commit/b10eb122ad1e6f94e3ebf100179515ed66921756
[4] http://www.lua.org/tests/#basic
[5] https://github.com/starius/lang-bench/blob/master/f3/test.lua