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On 2016-06-02 19:19, Egor Skriptunoff wrote:
> nitpicking:on()
> 
> Lua manual does not answer why the following seeds lead to the same
> pseudo-random sequence:
> math.randomseed(math.atan(1))
> math.randomseed(math.log(2))
> math.randomseed(math.sin(3))
> Probably, some rewording would be useful for Lua users not acquainted
> with C libraries.
> 
> nitpicking:off()

Does the manual not mention that math.randomseed() takes an integer? And
why does this one not complain about being given a float when other
things throw an error for being given floats?

-- 
Kim "Zash" Alvefur

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