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Greetings, I’m trying to figure out how to save the chunk returned by functions such as luaL_loadbuffer (I assume it is a pointer). For example, if I run the follow C code, my Lua code will run just fine. if( luaL_loadbuffer(L, testPtr, scriptLen, "luaScript") ) fprintf(stderr, "%s\n", lua_tostring(L, -1)); if ( lua_pcall(L, 0, 0, 0) ) fprintf("%s\n", lua_tostring(L, -1)); What I would like to do is save off the returned chunk on the stack so I can later push it onto the stack and run the compiled code again. I’m sure this is simple, but I haven’t found the solution yet. Thanks, Rick Leinen |