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- Subject: Re: API Design
- From: Sean Conner <sean@...>
- Date: Mon, 18 Sep 2017 15:57:52 -0400
It was thus said that the Great tobias@justdreams.de once stated:
>
> I'm designing a library which has a Buffer module that allows to
> contain binary data. Think of it as a string just with less features
> :-P
There was a heated discussion about this back in 2014:
http://lua-users.org/lists/lua-l/2014-08/msg00819.html
I wrote test code (it's still available) to test that a buffer userdata
would be faster than Lua immutable strings. Immutable strings were faster,
but like I said, I could have done something wrong.
> I don't think there is a 'right' answer, but to all those people who
> work with this kind of stuff, what would feel more natural to you?
> Also, does Segment( offset, length ) makes more sense than Segment(
> length, offset ) ?
When I work with this kind of data, I either pass it to C for parsing (Lua
5.1), use string.unpack() (Lua 5.3) or LPeg, depending upon the type of
data. For building data, it's either string concatenation, C (binary
packets under Lua 5.1) or string.pack() (Lua 5.3).
-spc (Coroutines never did get back to me about my code ... )