Hi, Roberto,
I was thinking, is it really worth the hassle to keep Lua compatible
with C89 nowadays? Shouldn't it be moved to C99, whose features would
help make the code clearer and more maintainable? After all we are
talking about a 30+ years old standard that was the first attempt at
standardization of C.
The fact that C89 is rather flawed (from a modern language POV) is
evident (IMO) from how many improvements C99 introduced, many of which
are given for granted in modern languages and systems. Just to name a
few off the top of my head: long long int type with guaranteed minimum
64bit width, fixed width integer types, variable declarations at the
point of usage, line comments, boolean types, IEEE754 support,
type-generic macros, inline functions, complex numbers (BTW, I would
welcome native complex numbers support in Lua). Even later C standards
didn't introduce so many and deep innovations as those introduced in
the leap from C89 to C99, if my memory serves me correctly.
I have a feeling that nowadays no one creates compilers that are just
C89 compatible any longer, even for exotic new systems (e.g. newer
low-cost MCU families) that require a quick and dirty compiler put
together in a hurry. C99 seems to the baseline even for the simplest
and dumbest C compiler out there. Is it really worthwhile to keep
developing Lua using a C89 programming style?
Just my two cents.
Cheers!
-- Lorenzo
On 14/11/2022 17:45, Roberto Ierusalimschy wrote:
I noticed that Lua code sometimes uses macros where a static inline
function
would appear to work equally as well.
[...]
How interested would the Lua development team be in replacing such
macros with
functions in the future?
Inline functions is not present in C89, and Lua is (still) compatible
with C89.
-- Roberto