Cpp Binding With Lunar |
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This is an improved version of Luna (see SimplerCppBinding) that allows you to call Lua methods from your C++ application.
You may also create objects in either your Lua scripts or your C++ application. Objects created in Lua will be deleted by the userdata gc event. You may specify whether or not objects created in your C++ application will be deleted by the userdata gc event.
lunar.h
has two extra public methods: push
and call
.
push
receives a pointer to an object and pushes a unique
[1]
userdata onto the stack, and returns the stack index of this userdata.
An optional second parameter specifies whether or not to delete the object when
the userdata gc event occurs.
The default for this parameter is false which means the object won't be deleted.
call
is just a wrapper around lua_pcall
.
Push the userdata and arguments on the stack prior to calling call
.
It will then retrieve the named method from the userdata and call this
function with lua_pcall
.
call
will return the number of results on the stack,
or a negative number if there was an error.
Any error message is left on top of the stack.
CallingLuaFromCpp shows how to uses these extra features.
extern "C" { #include "lua.h" #include "lauxlib.h" #include "lualib.h" } #include "lunar.h" class Account { lua_Number m_balance; public: static const char className[]; static Lunar<Account>::RegType methods[]; Account(lua_State *L) { m_balance = luaL_checknumber(L, 1); } int deposit (lua_State *L) { m_balance += luaL_checknumber(L, 1); return 0; } int withdraw(lua_State *L) { m_balance -= luaL_checknumber(L, 1); return 0; } int balance (lua_State *L) { lua_pushnumber(L, m_balance); return 1; } ~Account() { printf("deleted Account (%p)\n", this); } }; const char Account::className[] = "Account"; Lunar<Account>::RegType Account::methods[] = { LUNAR_DECLARE_METHOD(Account, deposit), LUNAR_DECLARE_METHOD(Account, withdraw), LUNAR_DECLARE_METHOD(Account, balance), {0,0} }; int main(int argc, char *argv[]) { lua_State *L = lua_open(); luaL_openlibs(L); Lunar<Account>::Register(L); if(argc>1) luaL_dofile(L, argv[1]); lua_gc(L, LUA_GCCOLLECT, 0); // collected garbage lua_close(L); return 0; }
extern "C" { #include "lua.h" #include "lauxlib.h" } template <typename T> class Lunar { typedef struct { T *pT; } userdataType; public: typedef int (T::*mfp)(lua_State *L); typedef struct { const char *name; mfp mfunc; } RegType; static void Register(lua_State *L) { lua_newtable(L); int methods = lua_gettop(L); luaL_newmetatable(L, T::className); int metatable = lua_gettop(L); // store method table in globals so that // scripts can add functions written in Lua. lua_pushvalue(L, methods); set(L, LUA_GLOBALSINDEX, T::className); // hide metatable from Lua getmetatable() lua_pushvalue(L, methods); set(L, metatable, "__metatable"); lua_pushvalue(L, methods); set(L, metatable, "__index"); lua_pushcfunction(L, tostring_T); set(L, metatable, "__tostring"); lua_pushcfunction(L, gc_T); set(L, metatable, "__gc"); lua_newtable(L); // mt for method table lua_pushcfunction(L, new_T); lua_pushvalue(L, -1); // dup new_T function set(L, methods, "new"); // add new_T to method table set(L, -3, "__call"); // mt.__call = new_T lua_setmetatable(L, methods); // fill method table with methods from class T for (RegType *l = T::methods; l->name; l++) { lua_pushstring(L, l->name); lua_pushlightuserdata(L, (void*)l); lua_pushcclosure(L, thunk, 1); lua_settable(L, methods); } lua_pop(L, 2); // drop metatable and method table } // call named lua method from userdata method table static int call(lua_State *L, const char *method, int nargs=0, int nresults=LUA_MULTRET, int errfunc=0) { int base = lua_gettop(L) - nargs; // userdata index if (!luaL_checkudata(L, base, T::className)) { lua_settop(L, base-1); // drop userdata and args lua_pushfstring(L, "not a valid %s userdata", T::className); return -1; } lua_pushstring(L, method); // method name lua_gettable(L, base); // get method from userdata if (lua_isnil(L, -1)) { // no method? lua_settop(L, base-1); // drop userdata and args lua_pushfstring(L, "%s missing method '%s'", T::className, method); return -1; } lua_insert(L, base); // put method under userdata, args int status = lua_pcall(L, 1+nargs, nresults, errfunc); // call method if (status) { const char *msg = lua_tostring(L, -1); if (msg == NULL) msg = "(error with no message)"; lua_pushfstring(L, "%s:%s status = %d\n%s", T::className, method, status, msg); lua_remove(L, base); // remove old message return -1; } return lua_gettop(L) - base + 1; // number of results } // push onto the Lua stack a userdata containing a pointer to T object static int push(lua_State *L, T *obj, bool gc=false) { if (!obj) { lua_pushnil(L); return 0; } luaL_getmetatable(L, T::className); // lookup metatable in Lua registry if (lua_isnil(L, -1)) luaL_error(L, "%s missing metatable", T::className); int mt = lua_gettop(L); subtable(L, mt, "userdata", "v"); userdataType *ud = static_cast<userdataType*>(pushuserdata(L, obj, sizeof(userdataType))); if (ud) { ud->pT = obj; // store pointer to object in userdata lua_pushvalue(L, mt); lua_setmetatable(L, -2); if (gc == false) { lua_checkstack(L, 3); subtable(L, mt, "do not trash", "k"); lua_pushvalue(L, -2); lua_pushboolean(L, 1); lua_settable(L, -3); lua_pop(L, 1); } } lua_replace(L, mt); lua_settop(L, mt); return mt; // index of userdata containing pointer to T object } // get userdata from Lua stack and return pointer to T object static T *check(lua_State *L, int narg) { userdataType *ud = static_cast<userdataType*>(luaL_checkudata(L, narg, T::className)); if(!ud) { luaL_typerror(L, narg, T::className); return NULL; } return ud->pT; // pointer to T object } private: Lunar(); // hide default constructor // member function dispatcher static int thunk(lua_State *L) { // stack has userdata, followed by method args T *obj = check(L, 1); // get 'self', or if you prefer, 'this' lua_remove(L, 1); // remove self so member function args start at index 1 // get member function from upvalue RegType *l = static_cast<RegType*>(lua_touserdata(L, lua_upvalueindex(1))); return (obj->*(l->mfunc))(L); // call member function } // create a new T object and // push onto the Lua stack a userdata containing a pointer to T object static int new_T(lua_State *L) { lua_remove(L, 1); // use classname:new(), instead of classname.new() T *obj = new T(L); // call constructor for T objects push(L, obj, true); // gc_T will delete this object return 1; // userdata containing pointer to T object } // garbage collection metamethod static int gc_T(lua_State *L) { if (luaL_getmetafield(L, 1, "do not trash")) { lua_pushvalue(L, 1); // dup userdata lua_gettable(L, -2); if (!lua_isnil(L, -1)) return 0; // do not delete object } userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, 1)); T *obj = ud->pT; if (obj) delete obj; // call destructor for T objects return 0; } static int tostring_T (lua_State *L) { char buff[32]; userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, 1)); T *obj = ud->pT; sprintf(buff, "%p", (void*)obj); lua_pushfstring(L, "%s (%s)", T::className, buff); return 1; } static void set(lua_State *L, int table_index, const char *key) { lua_pushstring(L, key); lua_insert(L, -2); // swap value and key lua_settable(L, table_index); } static void weaktable(lua_State *L, const char *mode) { lua_newtable(L); lua_pushvalue(L, -1); // table is its own metatable lua_setmetatable(L, -2); lua_pushliteral(L, "__mode"); lua_pushstring(L, mode); lua_settable(L, -3); // metatable.__mode = mode } static void subtable(lua_State *L, int tindex, const char *name, const char *mode) { lua_pushstring(L, name); lua_gettable(L, tindex); if (lua_isnil(L, -1)) { lua_pop(L, 1); lua_checkstack(L, 3); weaktable(L, mode); lua_pushstring(L, name); lua_pushvalue(L, -2); lua_settable(L, tindex); } } static void *pushuserdata(lua_State *L, void *key, size_t sz) { void *ud = 0; lua_pushlightuserdata(L, key); lua_gettable(L, -2); // lookup[key] if (lua_isnil(L, -1)) { lua_pop(L, 1); // drop nil lua_checkstack(L, 3); ud = lua_newuserdata(L, sz); // create new userdata lua_pushlightuserdata(L, key); lua_pushvalue(L, -2); // dup userdata lua_settable(L, -4); // lookup[key] = userdata } return ud; } }; #define LUNAR_DECLARE_METHOD(Class, Name) {#Name, &Class::Name}
This code can be compiled for Lua 5.0 as follows:
g++ -o test account.cc -L/usr/local/lib -llua -llualib
function printf(...) io.write(string.format(unpack(arg))) end function Account:show() printf("Account balance = $%0.02f\n", self:balance()) end a = Account(100) b = Account:new(30) print('a =', a) print('b =', b) print('metatable =', getmetatable(a)) print('Account =', Account) table.foreach(Account, print) a:show() a:deposit(50.30) a:show() a:withdraw(25.10) a:show() parent = {} function parent:rob(amount) amount = amount or self:balance() self:withdraw(amount) return amount end getmetatable(Account).__index = parent debug.debug()
$ ./test account.lua a = Account (0xa041d98) b = Account (0xa045390) metatable = table: 0xa044f28 Account = table: 0xa044f28 show function: 0xa046760 balance function: 0xa0455f8 withdraw function: 0xa045300 deposit function: 0xa045508 new function: 0xa044fe8 Account balance = $100.00 Account balance = $150.30 Account balance = $125.20 lua_debug> a:show() Account balance = $125.20 lua_debug> b:show() Account balance = $30.00 lua_debug> print(a:rob(20)) 20 lua_debug> a:show() Account balance = $105.20 lua_debug> b:deposit(a:rob()) lua_debug> a:show() Account balance = $0.00 lua_debug> b:show() Account balance = $135.20 lua_debug> cont deleted Account (0xa045390) deleted Account (0xa041d98)