The following are books containing information solely, or in part, on Lua. Ideally these are published and have an ISBN. Please don't list works in progress.
Beginning Lua Programming
- Beginning Lua Programming by Kurt Jung and AaronBrown. Paperback: 672 pages, Publisher: Wrox (February 12, 2007), Language: English, ISBN-10: 0470069171, ISBN-13: 978-0470069172.
- Written to be usable by beginners, but we think more experienced programmers will also find it useful. It covers:
- the entire Lua 5.1 language (including the built-in libraries; differences with Lua 5.0 are also noted)
- interfacing Lua with C and other languages
- a variety of community-written libraries
- introductions to using Lua with and for: databases, web and network programming, game programming, and handheld devices
- More info:
Programming in Lua
The Lua Integration Guide
- The Lua Integration Guide by Marc Balmer.
- Available online, as PDF document or in EPUB form for eBook readers.
- Link: [https://lua.msys.ch]
Lua Quick Start Guide
- Lua Quick Start Guide by Gabor Szauer
- July 2018, ISBN 978-1-7893432-2-9
- Links: [Amazon]
Lua Quick Reference
- Lua Quick Reference by Mitchell
- Foicica.com 2017, ISBN 978-0-9912379-3-7
- Links: [Order page]
Lua Programming Gems
- Lua Programming Gems edited by L. H. de Figueiredo, W. Celes, R. Ierusalimschy ([1])
- December 2008, ISBN 978-85-903798-4-3 .
- Chapters contributed by Lua users.
- Links: [Amazon (North America)]
- Discussion: [2]
Game Programming with Python, Lua, and Ruby
- Game Programming With Python, Lua, and Ruby by Tom Gutschmidt.
- December 2003. ISBN: 1592000770.
- Links: [Amazon].
Programming Game AI by Example
Game Development with Lua
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Last edited November 6, 2022 10:19 am GMT (diff)