Mark Tomczak

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I was a developer for [Sim Ops Studios], located in Pittsburgh, Pennsylvania. Currently working for Google. I previously had experience with the Panda3D game engine (which uses Python as its scripting language), but was drawn to Lua for its simplicity and ease of embedding and multithreading.

Home page: [fixermark.com]


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Last edited October 17, 2017 5:26 pm GMT (diff)