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A class-oriented OOP module for Lua

This is an implementation of a class-oriented Lua module, coded entirely in Lua. The object model allows you to override 'new()' (see tests), so you can write classes that behave the way you want. While still in design stage, the interface is getting quite stable and I will add a multiple inheritance mechanism if a user asks me to, or if I need it miself.

Features

Please see the project's [GitHub page] for more details and examples.

See Also


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Last edited May 30, 2012 11:58 pm GMT (diff)