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- Subject: Re: Object binding comments wanted
- From: Eric Jacobs <eric@...>
- Date: Fri, 23 Sep 2005 19:17:28 -0500
On Fri, 23 Sep 2005 15:04:37 +0100
David Given <dg@cowlark.com> wrote:
>
> Well, the actual class isn't important --- it's the interfaces implemented by
> the class that's important. Think Java; we have an object that implements
> Vector and Synchronisable, therefore we need to generate bindings for those
> particular methods, while the fact that this is actually an instance of
> my.dodgy.app.Fnord is irrelevant. (Actually, our objects are probably going
> to implement about four interfaces each.)
I have a situation similar to this. I've grown fond of the following technique
to call object methods. I think it's a big win once you get used to its
syntax:
obj[intf.method]()
Here, the intf.method can be a userdata that points directly at your
underlying object system's method descriptor structure. When the __index
metamethod gets the userdata, all it has to do is prepare the arguments
and then do the method dispatch just as a call in your native implementation
would do. You don't have to do a string lookup at call-time (although this
isn't terrible in Lua because strings are automatically interned), plus
you have full immunity to namespace collision problems among interfaces.
Eric