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- Subject: Re: wxLua [was Re: Debuggers for Lua???]
- From: Chris Marrin <chris@...>
- Date: Fri, 14 Oct 2005 07:07:45 -0700
Doug Currie wrote:
Thursday, September 29, 2005, 6:19:28 PM, Chris Marrin wrote:
[...] I am also heavily into using wxLua in my system. So putting
together a little GUI front-end might not be too hard.
I've been using wxWidgets for a couple weeks and I like it. As a Lua
enthusiast as well, I'd like to use them together. But, wxLua seems
stuck at wxWidgets-2.5.4. Well, specifically, the wxLua 2.6.1 (which
seems to be the latest, 10th March 2005,
http://www.luascript.thersgb.net/index.htm) won't build for me with
wxWidgets-2.6.2.
Do you have mods to wxLua so it will build with wxWidgets-2.6.2? Or do
you know where I can find them?
I have been using wxLua for several months now. I am using wxwidgets
2.6.1 and Lua 5.1-alpha. I had to make some minor mods, an I get a
couple of warnings about some deprecated features of wxwidgets that I
have not fixed yet. But it works very well.
If you're interested, my modified wxLua source is available in the
Emma3D project. You can view the svn repository for the wxLua piece here:
http://www.emma3d.org/svn/emma/mainline/dependencies/wxLua/
You can also get my (slightly modified) copy of Lua 5.1-alpha here as
well as project files for MSDev 7.1. All the Emma3D code is LGPL
licensed and wxLua/Lua have their existing licenses, of course. Please
let me know if you find any of this useful.
--
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"As a general rule,don't solve puzzles that open portals to Hell"'