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- Subject: Re: Decrypting Lua 5.0 Bytecode
- From: "Pavel Antokolsky aka Zigmar" <zigmar@...>
- Date: Mon, 27 Feb 2006 10:54:50 +0200
On 2/27/06, Alias Zero <alias.zero2097@gmail.com> wrote:
> With Lua 5.0 I get:
>
> C:\cygwin\home\Agret\lua-5.0\bin>luac.exe -l C:\PSP\GTA\LUASCRIPTS\SPAWN.LUA.LC
> luac: virtual machine mismatch in C:\PSP\GTA\LUASCRIPTS\SPAWN.LUA.LC:
> size of number is 8 but read 4
I guess compiling luac and lua with number defined as interged might
help. But still you have got the possibility of them using customized
lua, and in this case, it might turn much more difficult for you to
disassemble.
--
Best regards,
Zigmar