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Dan Laufer wrote:
Today I attempted to upgrade to Lua v5.1.1 (from Lua 5.0) on the PS2, and I'm getting a crash when opening the base library.Does anyone out there have 5.1 up and running on the PS2, yet? Were there any significant issues? Thanks in advance, D.
if ((L = lua_newstate(MyRealloc, NULL)) != NULL) {lua_cpcall(L, lua_openbase, NULL); // Crashes in here ...base_open(L) ---> lua_pushvalue(L, LUA_GLOBALSINDEX)
///... }Has anyone had any problems using Lua v5.1.1 on the PS2 ?
Anything I should know about?I probably just did something wrong when I created the Codewarrior project for this...but any info would be appreciated.
Brian