Dan Laufer wrote:
Does anyone out there have 5.1 up and running on the PS2, yet?
Were there any significant issues?
Thanks in advance,
D.
Today I attempted to upgrade to Lua v5.1.1 (from Lua 5.0) on the PS2,
and I'm getting a crash when opening the base library.
if ((L = lua_newstate(MyRealloc, NULL)) != NULL)
{
lua_cpcall(L, lua_openbase, NULL); // Crashes in here
...base_open(L) ---> lua_pushvalue(L, LUA_GLOBALSINDEX)
///...
}
Has anyone had any problems using Lua v5.1.1 on the PS2 ?
Anything I should know about?
I probably just did something wrong when I created the Codewarrior
project for this...but any info would be appreciated.
Brian