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- Subject: Re: Checking type of userdata in C++
- From: Rici Lake <lua@...>
- Date: Fri, 2 Feb 2007 14:36:57 -0500
On 2-Feb-07, at 2:15 PM, Zé Pedro wrote:
I don't think I made myself clear. What happens is that the function
in C++ that is called from lua can receive different types of
userdata. When I do luaL_checkudata I have to say what kind of
userdata I'm going to read. What I want to do is to check what kind of
userdata was sent from Lua.
Yes, I understood that. My suggestion is that you put something in the
metatable when you create it, so that you can later get that
information back out of the metatable of the argument to the cfunction.