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> Our target platforms (the important ones) are all 32bit ones but with various 
> byte-orders but on of our main compiling platforms is amd64 so we also have 
> this 64bit integer problem.
> 
> But thank you all for your replies I will have a look into the sourcecode and 
> give it a try.

You may want to start with a modified bytecode loader that does byte swap:
	http://lua-users.org/lists/lua-l/2006-02/msg00507.html