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- Subject: Re: Visualising comparative programming language performance
- From: steve donovan <steve.j.donovan@...>
- Date: Fri, 5 Jun 2009 13:43:27 +0200
On Fri, Jun 5, 2009 at 1:23 PM, Jerome Vuarand<jerome.vuarand@gmail.com>
> Given how most of these comparative benchmarks implementation use and
> abuse of C libraries (often for the reason that they are shipped with
> the interpreter), I don't think the spirit of that game is to use pure
> Lua.
So what are the rules? You have to use a stock distribution, and
whatever C libraries ship with that? So (say) there was a Lua
distribution that came with TinyC (name of package escapes me), that
would be game as well, with inlined C?
steve d.