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Hi,

I don't get any error.
When I write : local toto = myObject.myAttribute ; Lua consider myObject.myAttribute as a function
and when I print the value of toto, it's nil :(

Tim

> From: jerome.vuarand@gmail.com
> Date: Thu, 7 Apr 2011 16:10:04 +0200
> To: lua-l@lists.lua.org
> Subject: Re: C++ binding
>
> 2011/4/7 Timothée VERROUIL <dreamothee@hotmail.com>:
> > I'm trying to wrap C++ object.
> > Currently, I can call C++ constructors, destructors and methods on object
> > but I can't call attributes in lua like : myObject.myAttribute (can't call
> > the get or the set)
>
> What error do you get ?
>