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On Sun, Jun 5, 2011 at 12:16, Emmanuel Oga <emmanueloga@gmail.com> wrote:
> On Sun, Jun 5, 2011 at 3:18 AM, Alexander Gladysh <agladysh@gmail.com> wrote:
>> On Sun, Jun 5, 2011 at 09:48, Alexander Gladysh <agladysh@gmail.com> wrote:
>>> On Sun, Jun 5, 2011 at 07:36, Emmanuel Oga <emmanueloga@gmail.com> wrote:
>>>> On Sat, Jun 4, 2011 at 7:48 PM, Alexander Gladysh <agladysh@gmail.com> wrote:

>>>>> All and any feedback welcome. Also, we look for contributors:

>>>> Hi, I tried to build the project but I couldn't, I'm not very
>>>> familiarized with java tools. I wonder if you could update the
>>>> instructions in this page:

>>>> http://code.google.com/p/lua-alchemy/wiki/BuildingLuaAlchemy

>>> Please tell me, what platform are you building it on?

> Oh, you are right, I missed giving info about my env.

> ▸ uname -a
> Linux thousandsunny 2.6.38-ARCH #1 SMP PREEMPT Fri May 13 09:24:47
> CEST 2011 x86_64 Intel(R) Core(TM)2 Duo CPU T6400 @ 2.00GHz
> GenuineIntel GNU/Linux

> ▸ java -version
> java version "1.6.0_22"
> OpenJDK Runtime Environment (IcedTea6 1.10.1) (ArchLinux-6.b22_1.10.1-1-x86_64)
> OpenJDK 64-Bit Server VM (build 19.0-b09, mixed mode)

Good, you're not on Windows :-)

Well, install ant (using whatever package manager there is for your
distribution), install Flex SDK and Adobe Alchemy SDK: extract them on
disk, run setup.sh — see details on the links from the
BuildingAdobeAlchemy page above. You may also want to preemptively set
ANT_OPTS environment variable as described on the same page.

After that, fire up a fresh terminal session run alc-on, change
directory to lua-alchemy root and run make.

Tell me if you have further questions.

HTH,
Alexander.