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> const char* lua_tohstring( lua_State *L, int index, unsigned int *hash );
>
> When writing bindings I usually get the key string in __index/__newindex
> metamethods and compute some hash with them which then I use in a switch. It
> would be nice if I could save the time spent in computing this hash since
> Lua already has one.
>


How could you use the hash in a switch statement if the hash result
isn't a compile-time calculation?
wes