[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
- Subject: Re: From Lua to Python?
- From: Dibyendu Majumdar <mobile@...>
- Date: Thu, 13 Jul 2017 14:48:00 +0100
On 13 July 2017 at 14:27, steve donovan <steve.j.donovan@gmail.com> wrote:
> On Thu, Jul 13, 2017 at 3:21 PM, Javier Guerra Giraldez
> <javier@guerrag.com> wrote:
>> but a rather big checkbox in enterprisey decision making
>
> Which is a pity, since people who have learned it seem to be forever
> stuck like flies in amber.
>
Actually OO is essential tool for organizing large code bases. I am
not talking about inheritance and all - but just the ability to
organize your code into objects of different types. Remember objects
carry state.
I find that even with Lua, when I am exposing an API - I need to make
it OO for the user else user has to manage state and call functions
with potentially large number of arguments which just doesn't make
sense.
Regards
- References:
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Dirk Laurie
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Javier Guerra Giraldez
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Enrico Colombini
- Re: From Lua to Python?, steve donovan
- Re: From Lua to Python?, Javier Guerra Giraldez
- Re: From Lua to Python?, steve donovan