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- Subject: Re: lua_close() locks but never unlocks... ?
- From: Olivier Delannoy <olivier.delannoy@...>
- Date: Fri, 3 Feb 2006 14:27:27 +0100
You have said that loking is needed when using object shred among
thread runing lua universe as well as C thread it means that shared
object are designed using C. It that is the case you can simply
embeded the loking whitin the binding code to lua.
Hope it helps
- References:
- lua_close() locks but never unlocks... ?, Chris
- Re: lua_close() locks but never unlocks... ?, Luiz Henrique de Figueiredo
- Re: lua_close() locks but never unlocks... ?, Chris
- Re: lua_close() locks but never unlocks... ?, Ben Sunshine-Hill
- Re: lua_close() locks but never unlocks... ?, Chris
- Re: lua_close() locks but never unlocks... ?, Rici Lake
- Re: lua_close() locks but never unlocks... ?, Chris
- Re: lua_close() locks but never unlocks... ?, Ben Sunshine-Hill
- Re: lua_close() locks but never unlocks... ?, Rici Lake
- Re: lua_close() locks but never unlocks... ?, Ben Sunshine-Hill